The Assignment

Once you arrive to Sydund, check in at the Adventurers Guild. Meet Captain Arava Zzzxaaxthroth. When you’re ready to take assignments, they’ll have something for you.

Mission Summary

  • This was part two of “Walking in the Sand”. We picked up as everyone returned to their rooms after a night of food, drinks, and barding.
  • In the middle of the night, the party was alerted to horns coming from the gatehouse. The gatehouse was being attacked by undead, something that has been occurring frequently over the last few tenday.
  • The party was able to overcome two of their members being under the influence, to take out the undead army alongside other members of the Adventurers Guild stationed at the gatehouse.
  • They ended the night back in their rooms at the Adventurers Guild Hall getting a long rest.

Agents Assigned To This Mission


DRACO Level 4
Armorer Artificer

Species: Warforged

Origin: Settler

Background: Inheritor

Stationed In: Sydund

  • STR 14
  • DEX 12
  • CON 14
  • INT 16
  • WIS 8
  • CHA 10


Moira Level 5
Storm Sorcerer

Species: Half-Elf

Origin: Settler

Background: Urban Bounty Hunter

Stationed In: Sydund

  • STR 8
  • DEX 10
  • CON 13
  • INT 12
  • WIS 15
  • CHA 14


Shinichi Level 5
Glamour Bard

Species: Half-Elf

Origin: Settler

Background: Entertainer

Stationed In: Sydund

  • STR 10
  • DEX 14
  • CON 12
  • INT 13
  • WIS 9
  • CHA 16


Svamp Plochsvepier Level 5
Spores Druid

Species: Firbolg

Origin: Native

Background: Outlander

Stationed In: Sydund

  • STR 13
  • DEX 8
  • CON 15
  • INT 11
  • WIS 15
  • CHA 12